HomeNewsGamingForza's Dan Greenawalt talks about popular features, computerized cars

Forza's Dan Greenawalt talks about popular features, computerized cars

It's been a couple of months since Forza Motorsport 4 arrived in stores and set a new benchmark for console racing. This week, Turn 10 released the "December IGN Pack," the third in a series of six monthly DLC car packs. December's DLC is a good mix of classics—I think Managing Editor Eric Bangeman will be happy to see his old Alfa (Editor's note: I'm happy to see a representation of an Alfa in good working order, something I didn't always experience as an owner)—and modern metal. They've also released a title update that fixes a number of bugs and exploits, which you can read about here. We also had a chance to talk to Dan Greenawalt, the game's lead developer, to ask him some follow-up questions after our review.


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