Lara Croft and the Guardian of Light is explosive co-op fun
- Monday, 16 August 2010 14:32
There is a section early in Guardian of Light where my friend and I juggled a large stone structure by timing our bomb blasts, causing it to rise into the air. He then rolled under the falling structure to grab the item we were searching for. Only after that did we notice the switch on the side of the wall that would have raised the structure without the acrobatics. Sure, we did it the hard way, but it felt awesome to turn what was designed to be simple into something out of an action movie.
This is why Lara Croft and the Guardian of Light is so successful: the mechanics all feel perfect, the puzzles have multiple ways to solve them, and the characters work together in ways that make sense. Even for games designed around co-op, this is a high point... especially for a $15 downloadable title. Taking Lara Croft and putting her in an isometric puzzler-platforming title may sound crazy, but it paid off in a big way.













