Sonic 4: the brand is not damaged, this is what you want
- Monday, 12 July 2010 10:50
Playing Sonic 4 at E3 was like being splashed in the face with a bucket of cold water. Finally, a 2D Sonic, in high definition, that played as well as the classic games. This is what we've been been hoping for through the years. After the show, I was able to speak with Ken Balough, the digital brand manager for Sonic 4, and Aaron Webber, the assistant community manager for Sega of America. My first question was a simple one: after all these games that disappointed what we consider to be the core fans, is Sonic damaged goods?













